Whew, what a month. To all my followers, I apologize that this is so delayed. A few things occurred in November than threw me off. But fear not, Pixel Shift is not dead - far from it!
Now, before I jump into this week’s redesign I wanted to let you guys know that I’m going to be implementing a set schedule for these posts. I’m planning to post every other Thursday (rather than weekly, as it was). The increased time span will allow me to work more on each redesign and really polish them to their best.
Now, enough jibber jabber and on to the redesign!
This week, I have taken on everyone’s favorite PC game platform, Steam.
First up, the “home” screen of the app. For myself, when I log into Steam, the first thing I want to see are my friends, as well as what’s new. That’s exactly what I designed the app to do from the start.
Another large part of Steam is actually buying new PC games, so the app need an excellent shopping experience. Here I’m making things very visual with large promotional images and sharp text. There’s two component to this screen. First is the prominent hero carousel to promote new releases. Below that, we have various lists of games organized into swipeable tabs.
The current Steam app lacks any sort of tablet compatibility. My redesign would allow for all the same interactions as the phone layouts, but taking into account the increased real estate.
Same general layout of the store on tablets, except now we can show more content at once, including expanded details for some of the games.
So, that’s Steam. As usual, I appreciate feedback. You can get in touch with me either through the comments here or though the various social networks below.